PATL 2026 Code Changes

Raven

Inlanes light spinner, spinner scoring divides by 10 for 100/1k when lit.

Top lanes advance Bonus X, Bonus X lights add together for a possible total of 15X.

  • For example: 1X and 2X lights together = 3X bonus

Completing top lanes lowers ramp, roll over the lit ramp exit (above the inlanes) to advance Bonus X and raise the ramp.

Completing top standups lights a roving standup on that bank. Hit lit roving standup to lower the ramp.

Complete either lower 3 bank to raise a random Sniper target. Shoot the Sniper target for 100k x Bonus X. After a short time the current Sniper will reset and randomly select again (may select the same Sniper). Once the Sniper is collected, shoot the roving lower bank target to reset the lower banks to light Sniper. Collect two Snipers and two roving targets (on the lower banks only) to collect Extra Ball (euqal to 500k in tournament play).

Silver Slugger

Mystery in a set order per player:

  • Mystery score (100k-500k)
  • Million Bases Mode
  • Multiball (if you shoot the lower lock you can start 3 ball)
  • Score 1M
  • Pick off Play Mode
  • Multiball
  • Add (100k-500k) to the Jackpot
  • Grand Slam HR Derby Mode
  • Multiball

Relight Mystery after every multiball by spelling W-A-L-K on the top lanes

Multiball:

  • Lock a ball in either scoop to start a short timer. Hit the Vari-Target all the way back to score a Grand Slam.
    • With 2 balls in play a Grand Slam is 2M while a ball is re-locked
    • With 3 balls in play a Grand Slam is 3M while 1 ball is re-locked or 6M while 2 balls are re-locked
    • Grand Slam is 100k during multiball with 0 balls re-locked.

Million Bases: Every left or right spinner builds a jackpot collect by 5k, having both spinners spinning at once advances a multiplier up to 9x. Once you have 10s or less remaining on the mode timer you can collect on the upper saucer.

Pick Off Play: Shoot the blinking drop target to add 1x to the multiplier and score 500k times the multiplier value when the mode is complete.

Grand Slam HR Derby: Lights the home run lamps on the left and center spinners. Shoot either spinner into a scoop to score 1M each, until the mode timer runs out.

Right orbit Jackpot: Collect enough switches in single ball play to light the right orbit for a jackpot. Jackpot value does carry player to player. Left inlane lights the right spinner to build the jackpot by 5k a spin.

Other notes:

  • Base spinner value has been lowered from 5k to 1k.
  • Kickback is on a timer and can be relit by completing the drop bank or starting Pick Off Play.
  • Last chance gives a ball save if you have a ball locked on the lower lock.
  • Pops score 20k in any of the single ball modes.